Naga, Sniper
Overview and History

Vehicle Specifications   General Stats
Name: Naga, Sniper   Threat Value: 649
Vehicle Type: Walker   Offensive Value: 1,082
Production Type: Mass Produced   Defensive Value: 301
Cost: 365,062.50 dinars   Miscellaneous Value: 562
Manufacturer: Republican Heavy Industries   Size: 8
Use: Fire Support   Original Default Size: 9
Height: 6.4 meters   Indv. Lemon Dice: 3
Length: 4.6 meters   Crew: 2
Width: 4.7 meters   Bonus Actions: 1
Avg. Armor Thickness: 106mm
Armor Material: Armoplast   Armor
Standard Op. Weight: 15,340 kg   Light Damage: 23
Primary Move Mode: Walker (42 kph)   Heavy Damage: 46
Secondary Move Mode: Ground (72 kph)   Overkill: 69
Deployment Range: 400 km
Sensor Range: 4 km   Vehicle Availability
Communication Range: 12 km   Availability Threshhold: 9
Powerplant: Turbine (x2)   Max Number on Field: 2
Engine Output: 910hp (x2)  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: 0   Combat Speed: 4
Communications: 0   Top Speed: 7
Fire Control: 0   Secondary Move Mode: Ground
    Combat Speed: 6
    Top Speed: 12
    Maneuver: -2

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 2
 Light Laser Cannon
 LLC
 F
 +1
 x16
 5/10/20/40
 
 30
 DpRB-2, Snpr

Perks
Name Rating Game Effects AUX
 Automation
 2
 Acts as 2 crew
 
 HEAT Resistant Armor
 3
 Add to base armor vs HEAT weapons
 
 HEP: Desert
 
 -
 
 Target Designator
 1
 Designates targets for guided weapons
 AUX
 Tool Arm x3
 1
 Cannot punch
 
 Sniper System
 
 +1 to long and Extreme rolls for 2xLLC
 AUX
Flaws
Name Rating Game Effects
 Large Sensor Profile
 1
 Subtract rating from Concealment
 Vulnerable to Haywire Effects
 
 Haywire gets 3 rolls on damage tables.
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
Naga combat units quickly outpaced conventional air defense units, leaving them vulnerable to attacks from aircraft. Sous-Commandant Harold Dussra, then procurement officer for the Republican Army's Ordinance Corps, requisitioned laser systems meant for Visigoth main battle tanks and had them fitted onto two squadrons of specially rebuilt Nagas. When the technicians were done with their work, a pair of shoulder mounts now displayed symmetrical Obelisk Technologys O-65 8MW laser turrets, each with enough capacitor arrays to fire 30 shots before recharging. A large heatsink, placed behind the turret and cpaacitor housing, ensured that both would remain cool in combat. Enhanced targetting, using advaned "look-to-kill" AI routines, downloaded from a research group in Port Oasis, made it easier ot pick targets and shoot them down, even when the hostile was visible only for a few seconds. Unfortunately, the fire control modules and the capacitors did not have the bulk of a main battle tank to shield them this time and prove quite vulnerable to sudden energy discharges, serving as pathways to other systems. The problem was never resolved, but it was considered a minor flaw (given the small number of weapons that could affect it). To further improve the vehicle, additional layers of ceramite armor were laminated in some of the existing armor panels; new ankle protectors were also installed to further protect the delicate movement system.